Status update regarding Vanity

  • Currently windows versions 23H2 ( update kb5044285 and beyond ), as well as 24H2 are unsupported. If you are on one of these versions you need to downgrade. Refer to this to check your windows build https://youtu.be/9tN3cf7jx34

InfernoLum

Developer
Mar 15, 2021
179
344
16
Hello dear users, in this post I'd like to clear some things up about the cheat's status and reveal some things regarding its future. As some of you may have noticed, the cheat currently has quite a few issues related to saving configs as well as a general lack of features. I am not blind and am aware of said issues. For the ones also in the discord server, you may already know what's currently happening with the cheat and its development but for the ones not so much in the loop here is some info.

Config saving/loading issues:

There are quite a few issues with the current cloud config system, namely, issues when saving/loading configs, which sometimes result in rather cryptic messages such as "Config is empty". All of these issues are caused by the current backend, which, especially over the last few months, has been under a lot of load as Vanity/Mesa user counts increased. These issues require a lot more work than just a bandaid fix slapped on top of the already bad code hence why, a few months back, I decided to rewrite the backend completely and address every single issue currently present, as well as potential issues that might occur in the future. The new backend has been in the works for quite some time now with steady progress, aiming for a release, hopefully, in the near future.

Lack of features and general updates:

Quite a few users have expressed their concerns about the competitiveness of the cheat in its current state, and we've heard you! Around a month or 2 back we decided to start preparing a big update to be released alongside the new backend including more, much needed features.


What's to come:

Due to how large the update will be, we've decided to increment the major version number of both Mesa and Vanity to V2. The aforementioned update will include much needed improvements and much requested features by users, here is a list of what's to be added as well as the current development status of said feature.

Moving away from "dear imgui" for good:

Due to various reasons, but mostly lack of time and lack of experience, we've been using a third-party library for our UI called "dear imgui". It has provided an easy way for us to render our ESP visuals to the screen while still being performant. It has also been a way for us to create our UI. Over the years, I've gotten much better at using imgui, as evident by the increasingly more complex and intricate design of the GUI. However, as any tool that's unable to be shaped to the person's needs, it grows obsolete. About 3 or 4 months back, as of 28.03.2025, due to how frustrating creating any more complex Ui layout is, that it's time for us to move away from the old. This is how, I decided to go down a path I've never been down before, that being to create our own in-house Ui framework, we've called it, Revisionary XGui. This has, of course, introduced an additional delay of about 3 months to the development cycle of V2, however I sincerely think it will be worth the wait. XGui should allow us to more easily make changes to the existing Ui design and keep it updated and fresh, that being by simple changes or complex intuitive, well choreographed motion. Compared to dear imgui, our Ui framework should result in generally much better performance for the end user due to it being retained mode and not recalculating and redrawing the entire layout every frame ( like it is done currently with imgui ). Users should expect a slightly higher memory usage, but it shouldn't be anything significant. Alongside XGui, we naturally have implemented a new renderer, which gives us much more control over the look of Vanity's visuals, allowing for better looking visuals with the same amount or more customization, for a fraction of the performance cost.

UI Changes:​

- Complete redesign of the UI, aiming to greatly improve general user experience and aesthetics of the menu / Status: To do

Inventory Changer V2:​

- Ability to add cases to your inventory and open them ( fake case opening ) / Status: Done
- Ability to customize inventory changer cases' loot lists as well as drop chances on a per rarity basis / Status: Done
- Ability to add stickers to your inventory and custom place them using CS2's inventory UI ( just like you would place legit stickers ) / Status: Done
- Ability to scrape stickers on inventory changer items / Status: Done
- Ability to remove stickers from inventory changer items / Status: Done
- Ability to apply Charms from inventory changer items / Status: Done
- Ability to remove Charms from inventory changer items / Status: Done
- Ability to edit already added inventory changer items / Status: Done
- Ability to enable live StatTrak counters on inventory changer items as well as keep it static ( modes are Static, Live, Off ) / Status: Done
- Ability to add inventory items in bulk with customizable filters for min/max rarity, item types etc etc / Status: To do
- Inventory changer items will show "Tradable/Marketable after date" / Status: Done
- Shared skins for users in the same match ( you would be able to see their inventory changer skins and they will see yours ) ( Scheduled for post V2's release )

Click for inventory changer v2 showcase

Profile Changer: ( Scheduled for post V2's release )

- Ability to change your own profile while in lobbies / Status: Done

Cloud Configs Improvements / Backend recode:​

- Fixes for numerous issues when saving / loading configs / Status: Done
- Config share codes / Status: Done
- Stability improvements resulting in much better uptime / Status: Done

Legitbot V2: ( Scheduled for post V2's release )

- Standalone Recoil Control using weapon recoil patterns for smooth and legit recoil compensation even at max settings / Status: Done
- Aimbot Recoil Control / Status: Done
- Start Aim delay / Status: To do
- Fixes for OverAim behaviour / Status: Status: Done
- Fixes for Non Sticky behaviour / Status: Status:
Done

Visuals V2:​

- Grenade Trajectories ( for friendlies, enemies and local ) / Status: Done
- Grenade Prediction ( for friendlies, enemies and local ) / Status: Done
- Dropped Weapon Visuals / Status: Done
- Projectile Visuals / Status: Done
- Hostage Visuals / Status: Done
- Planted Bomb Visuals / Status: Done
- Bomb Indicator UI ( shows which site the bomb is planted, potential bomb damage and bomb timer ) ( Scheduled for post V2's release )
- New ESP font to improve legibility / Status: Done
- Recoil crosshair based on weapon patterns similar to Leetify's weapon spray visualizers ( Scheduled for post V2's release )

Some mockups for the revamped Vanity / Mesa UI ( some elements might change )​

1729943771081

1729944302318
1729944309314
 
Last edited: