Added:
[-] Added the ability to manually enter slider values by clicking the scalar next to the slider bar[-] Added the ability to go back to the default knife when using the Skinchanger
Changed:
[-] Changed hitmarkers, can now use hitsound/hitmarker/damage numbers separately[-] Changed all animations in the menu now have the same duration
[-] Changed Weapon Name/Icon spacing, it's now much closer to the entity
Fixed:
[-] Fixed applying chams to the preview model messing with the world[-] Fixed Engine Crosshair now works
[-] Fixed World Modulation not disabling Fog and Bloom