Fixed
- Fixed chams occluded colour sometimes covering the visible colour
- Fixed chams overlay sometimes not showing over visible chams
Improved
- Moved Damage Numbers into Hit Indicator settings
- Removed non-working Hit Indicator switch from the Ally tab
- Reworked the Animated chams material
- Clicking an inventory item now opens it for editing
Added
- Implemented Ambiance tab under Visuals
- Added Lighting colours, Strength and Exposure to Ambiance
- Added custom Skybox and Fog settings
- Added Rain and Snow weather
- Added Wetness shader effect toggle for local player view model
- Added colour overrides for impacts, muzzle flash, fire, grenades, smoke and bomb light
- Added Post Processing with Gamma, Bloom and Screen Tint
- Implemented Bullet Tracers for enemies, yourself and allies
- Added Lines and Beam tracer styles with impact markers
- Implemented 3D Hitmarkers for Hit Indicator
- Implemented 3D Damage Numbers for Hit Indicator
- Added Random Rotation option to Hit Indicator
- Added Pearlescent, Glitter, Metallic and Glow chams materials
- Added Pearlescence and Bloom sliders to chams
- Implemented Paint Colours for weapons, knives and gloves
- Implemented StatTrak Colouring for weapon paint kits
- Added StatTrak Brightness and Unlit Segments settings
- Implemented Misc tab
- Implemented Auto Accept in Misc
- Implemented Damage Log showing your hits in chat
- Implemented Hit Sound and Kill Sound in Misc
- Added support for custom hit and kill sounds